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Syntax

caution

Not all features mentioned here are implemented

The basic language syntax of Loop will be explained here. Only the very basics will be explained here. If the feature has more to it a link to the documentation entry will be provided for more detail.

Entry Point#

Every Loop program will start with the file provided when invoking the Loop executable.

For example, this in example.loop and invoking it with ./loop example.loop will print "Hello World!"

println("Hello World!")

Standard Input & Output#

To read from standard input (stdin) and write to standard output (stdout) Loop provides some easy helpers.

Input#

For input you can use the input function. For example to accept user input without a prompt:

// Variable "test" will contain the value of what the user typed in.test := input("")

You can also accept user input with a prompt, for example:

// Variable "test" will contain the value of what the user typed in.test := input("Prompt > ")

Output#

It's extremely simple to output to stdout. There are two built-in functions for this.

print#

Allows you to directly print to stdout without a newline.

// No new line, results in "Hello World!"print("Hello")print(" World!")
// Explicit new lineprint("Hello World!\n")

println#

Allows you to print to stdout with an implicit new line.

// Implicit new lineprintln("Hello World!")
// Implicit & Explicit new line (results in two new lines)println("Hello World!\n")

Variables#

In Loop every expression can be assigned to a variable for future reference. This includes things like functions and loops. Declaring a variable is simple and concise.

The most basic feature is assigning an integer to a variable.

x := 100;

It's also possible to assign functions and then call it. Calling a function requires parenthesis. Without them, it will result in the function reference being returned.

// Defines a new function named "func"func := fn() {}
// Calls the function "func", notice the parenthesisfunc()

More about Variables

Functions#

A function is a a simple way to bundle common instructions that might need an alternate input. Defining a function is a simple, for example to create a function that doubles it's input:

// Defines a new function called double with one parameter named "x"double := fn(int x) {  // Returns the input "x" multiplied by 2  return x * 2}
// Evaluates to 200double(100)

More about Functions